We thought that we would share some more video footage of the Pavilion demo we produced last autumn. It’s the first 4 areas of the demo, showing of the mood and atmosphere and some of the most basics interactions.
One thing to notice is that these areas were something we created to try out two things. 1) The work flow of getting a level from a concept to a playable level. 2) To try out some of the basic interactions and play test them.
As a result Pavilion has gone through some tweaks and adjustments the latest months so this areas are not presence in the current version we’re developing. But the mood and visual atmosphere are still representing the way we’re going with Pavilion.
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